I feel very weird when I talk about my "game". It's pretty much a beat em up. a short one at that. I was wondering, When playing a flash game do you like it when longer or shorter? What if it's short but has tons of secrets and replay value? Would that be much more better if short? Just wondering.
Also, this redesign is hot. it's much more simple in navigation, and it's gonna support unity 3d later!( that's what Tom said.... I think?)
I'm starting to hate school.... new classes suck.
Edit: I found the riff raff. http://www.newgrounds.com/news/community/
MEGA EDIT: Remember when I said I wanted to make a Samurai Asshole game for Pico Day?
well, I guess that's scrapped in favor of something else. I wanted to do a game based on Tankmen instead. I dunno, so far the idea is that you just play as Tankmen, guarding a tank. BUT, it's just you moving around shooting, and pressing a button to talk. IN ONE SCREEN! It's not meant to be action packed really, just a retarded funny game. I wanna team up with someone, but I work really bad with others. I guess it's because I procrastinate a lot.
Also, on that beat em up I'm working on, I decided to make it a bit longer,like I was planning to only make it 5 levels, but I felt it would've been less exciting. So it'll probably be a bit more. I was also thinking of making a adventure game on Eddsworld, in honor of Edd gould(1988-2012). But I dunno, I felt it would've been kinda iffy.
oXSpiritusXo
BUT.... I LOST THE GAME.
TheMajormel
MUAHAHAHAHAHAHAHA.