I have a twitter, might start using it more often: https://twitter.com/majormel84
Link me to yours so i can follow it n shit. extra million points if you game dev
This is one of sasha's moves in AQ. Programmer finally added in the movements for it. sweeeeeeet
The move was made to have quick overhead attacks but, decided it would be best if it was a sort of "get lucky to land that insanely powerful damaging move!". I've been thinking a lot about the flow of combat in game recently, and with the games hitboxes being accurate to attacking limb, I'm thinking of having huge hitstop, so players can reoriantate themselves.
I wanna start working on a another game alongside AQ. PO4 is around so im looking for a artist. hoping to stretch my programming fingers this time round. Experimental idea this time
ChazDude
https://twitter.com/TheChazDude#
TheMajormel
cool! following