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TheMajormel

162 Game Reviews

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It's a interesting idea, but that miniscule graphics and such was sort of a bother to me. Its a interesting experimental flash game I've seen, But I think it'd be really cool if you added the NG scoreboard API, so that way, me and my NG friends can compare scores. Just a thought I wanted to share with ya.

it was funny.
until you rickrolled me.
worst joke ever

davethemonkey responds:

maybe ,thats because you fell for it?

just good mindless killing fun.
great time waster.

Potatoman responds:

Yes in deed!

Games p good, except the combat. The combat doesn't feel very, and the fact i have to hold down the button just to do it really grinds my gears. I can see how it works for the spacebar, but i think you should try to find a way to press the button instead of holding it for the strong attack, so that players can focus on aiming the attack instead of having to worry on holding the button(this may sound like a stupid reason, but the only proof i have of how that idea can work is when you do jump attacks, which hitting jump during the attack, cancels it)The boss pattern was a good one but very unfair with the "wait time" when a hand pops up. let the hand stay for a bit more, players can get a solid hit in, and wont have a hard time getting there when across from the screen. also, wonky hit detection.

this is looking good for a game, my main gripe was just having to hold down a button for a attack to work, which certainly gets in the way. also control layout is strange.

Narunima responds:

thanks for the review :), i already uploaded the second part check it out if you what :D

As much as I hate my sister, she introduced me to this game. I never got to beat it, but after all these years.. I finally did.

Then I learned the author, Chance Banning died from a accident that occurred last month.

But I'm just gonna take a moment right here to simply praise this game for one thing.

It's gun combat.

Holy shit, the gun combat is soo tense and that barely appears in games today. The cover isn't really protecting you from any gunfire, BUT, it helps create a tense feel between skullkid and his opponent, and creates this meta game of "who shoots first?", that's so damn rewarding when shooting them down. The game doesn't have real last boss, but the moody room and the gruesome death is a great reward.

I have to thank my sister for introducing me to this game, and R.I.P Chance, you made a game that is fondly remembered.

This game created a very tense feel, and i know that people will down vote this down, but this game really creates the tense situation of the columbine shootings without going over the top.

ZabuJard responds:

thanks bud

Right off the bat I get the games message, Work is boring and tedious and repetitive; and this game represents that. But, this game is soo slow, and I was getting bored.

good job getting me bored.

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2021: also I do dance now

melvin @TheMajormel

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